#include "OctreeNode.h"

/**************************************************************************************************
* Constructor
**************************************************************************************************/
OctreeNode::OctreeNode(void) {
	for(int i = 0; i < 8; i++) {
		child[i] = 0;
	}

	center[0] = 0.0f; center[1] = 0.0f; center[2] = 0.0f;
	halfWidth = Vector3();
	//objList = 0;
}

/**************************************************************************************************
* Destructor
**************************************************************************************************/
OctreeNode::~OctreeNode(void) {
//	delete[] child;
//	delete[] center;
//	delete objList;
}
